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This is a simulation of monochromatic (17s),
unidirectional (from 285 deg. T) wave crests propagating across the north
(Scripps) canyon (black contour lines). Crests appear in red, troughs in blue.
Refraction of wave energy away from the canyon axis results in low wave heights
directly to the east of the canyon head. A wave crest that refracts back to the
north of the canyon head interferes with the portion of the same crest that has
stayed to the north of the canyon, producing complex interference patterns and
high wave heights. More realistic random incident wave conditions do not
completely mask these bathymetrically-induced interference patterns because the
node and antinode locations change slowly with variations in the incident wave
period and direction. In addition, the node and antinode locations are
insensitive to the initial phase of the wave crest at the model's offshore
boundary.
Spectral refraction-diffraction simulations
produce smaller maximum wave heights north of the canyon, and larger minimum
wave heights east of the canyon compared with spectral refraction simulations.
One role of diffraction is to reduce the extremes (both high and low) of the
wave field that would be produced by pure refraction of the incident spectra.
Qualitative comparisons of spectral refraction-diffraction results with visual
observations of wave heights north of the canyon (ie, feedback from surfers)
suggests that the model underpredicts the high wave heights. One potential
source of additional wave energy north of the canyon is (unmodeled) reflection
from the steep canyon walls.
The official Refraction-Diffraction model
source code can be obtained from Jim Kirby at
http://chinacat.coastal.udel.edu/~kirby/programs/refdif.html. |